Action Figures

Action Figures

Craft Kits

Craft Kits

Board Games

Board Games

Load image into Gallery viewer, Asmadi Games Innovation: Third Edition Card Game (4 Player)
Load image into Gallery viewer, Asmadi Games Innovation: Third Edition Card Game (4 Player)
  • Load image into Gallery viewer, Asmadi Games Innovation: Third Edition Card Game (4 Player)
  • Load image into Gallery viewer, Asmadi Games Innovation: Third Edition Card Game (4 Player)
Vendor
Asmadi Games

Asmadi Games Innovation: Third Edition Card Game (4 Player)

4.7
Regular price
SG$ 76.00
Sale price
SG$ 76.00
Regular price
SG$ 124.00
Sold out
Unit price
per 
Save 39% (SG$ 48.00)
Error You can't add more than 500 quantity.

  • Tracked Shipping on All Orders
  • 14 Days Returns

Description

  • For 2-4 Players
  • 30-75 minute playing time
  • Tons of replay value

Shipping and Returns

  • We offer tracked shipping on all orders. Tracking information will be shared as soon as the order is dispatched.
  • Please check the delivery estimate before adding a product to the cart. This is displayed for every product on the website.
  • Available shipping methods and charges will be displayed at the time of checkout, depending on your exact location.
  • All customers are entitled to a return window of 14 days, starting from the date of delivery of the product(s).
  • Customers are advised to read our return policy for details of the return process, eligibility, refunds as well as cancellations or exchanges.
  • In case of any issues or concerns about Shipping or Returns, please contact us and we will be happy to help.

Customer Reviews

All the add-ons to this series are worth getting.I love this game and its add-ons.Note: These, below, are the best sleeves to buy if you're going to sleeve it. They are exactly large enough to be "tight" (you have to be careful to put them in/on) but there are a lot in the "same size" which are actually *too* small. Or you can go with Dragonsleeves, which run just a bit too large. :-(https://www.amazon.com/gp/product/B00AXDBDK0Standards are great. Everyone wants to have one of their own. :-/ 5Too much to keep track ofI've played multiple games and have probably a collection for close to 40 and this is one of the first that I just flat out did not enjoy. There is so much going on it is impossible to keep track of. You have a max of 5 cards down in front of you that each do something different. So does your opponent. Then each card has icons that you need to keep track of who has the most. Each card has 3 and there are a total of 6 icons. Then you can have an unlimited number of cards in your hand that when added to the board in front of you change up everything you are trying to keep track of. I found this game very overwhelming and text heavy. It is not a game to sit down and just enjoy, and teaching people is a pain. There are so many things to keep track of. I wouldn't say it's a bad game, just not my kind of game. 3Great theme and mechanics; quick to learn and teach!I seriously love this card game. I literally ordered it after playing once, with a friend who'd received it as a gift. It's quick to learn and teach. I've played 5 times, with a variety of people. And we all agree that both the mechanics and the theme are interesting, even thought we are rarely paying attention to the themes of games. 5Great game, this version is a good printI do wish there were more alternate achievements, it gets old with the same 6. I looked into getting the full set, base+all expansions but research showed really bad printing errors. This copy was perfect, but if you're looking at doing the full set research the printing and alignment problems. Absolutely great game. 5Can play over and overSo different every match. Love the sharing mechanic where you can put yourself in position to benefit from other's capabilities, but the sharer can earn himself a better draw by having the others exhaust a lower point deck. Much easier to play than the instructions let on. "Dogma effect" is so unnecessary - we just call it activating a card. My son is begging me to pick up the expansions, but I'm milking the case set all I can, still plenty of fun. 5Great game for smart people!I feel like a mad scientist genius created this game. It is so clever, and even when you're far behind there is always a chance of catching up if you get the right cards. The better Innovation player wins most of the time, but sometimes it isn't in the cards for them. That's what makes a strong game, in my opinion. Also, this is one of the best two player games a person can play. 5If you can find an original version (not 3rd edition) use that!I am very disappointed by the 3rd edition of this game. As a passionate fan of the original version of Innovation, I bought this game with the hopes of teaching it to a friend. When it arrived I was dismayed to find that the '3rd edition' meant that there were some distracting changes to the visual layout of the cards: extra flourishes had been added; the technology symbols were no longer black and white, making them look like symbols that have useable values; the font is now bigger, but it is garish and ugly; the Innovation checkered background is added to the background of the cards, another extraneous visual element. Looking at the cards is a little dizzying. My friend whom I'm hoping to share the game with is dyslexic, and I fear all these needless style changes will make the game harder to comprehend. Considering certain symbols on the original cards that were included to assist colorblind players, this shift away from helping those with reading/playing difficulties is surprising and unfortunate. If you can get your hands on a 1st edition copy of the game, get that. The game itself is a lot of fun. 3interesting and unique gameThis is a pleasing little game. Certainly a lot of interesting mechanics and it has a unique feel. it's very small and yet has a reasonable play time. My only concern is that it seems like some cards are greatly overpowered when compared with others of similar cost. Adds a little more randomness in terms of which person draws them than I would like. Could just be that I need more experience with the game, though. 5Very Replayable, Clever Game that Scales Well For 2-4 PlayersInnovation is probably the single most played game in my house. I cannot think of another game this fantastically varied and re-playable that scales well down to two people, but also plays well with three or four. Added bonus: playing with three or four players significantly changes the strategy, which means we don't dominate when we have friends over, despite how much time we've sunk into the game.ThemeInnovation is a game about technological advancement. There are ten stacks of cards representing ages of technological advancement starting at Pre-History (with innovations like the Wheel and Pottery) to the Information Age (with Stem Cells and the Internet). Each card provides a unique ability, called a Dogma action, which ties into the theme and the function of the technology surprisingly well.The mechanics of the game are so strong that you could play the game completely ignoring the theme, but there is just something especially fun about using Domestication (an Age 1 card) to domesticate Electricity (Age 7) or to be a modern day Robin Hood and use Archery (again Age 1) to steal somebody's Computers (Age 9).Easy to Learn, (Initially) Hard to Keep Track OfInnovation, like other games by Carl Chudyk, has cards that serve many potential functions. Cards can be used as score or can be returned to do some Dogma action. They can also be played (Melded) to your board, so that you can use their unique ability. Each card is one of five colors (also marked with symbols, for the relatively colorblind), which loosely ties it into a technological theme (e.g. Red for military, Purple for civics) and determines where it is played on the board, effectively limiting you to one usable card of each type (a Yellow card must be melded on top of another Yellow card, if you have one on your board).Each card's Dogma is tied to a particular symbol (Leaves, Castles, Lightbulbs, etc.) and also has three such symbols on it, which are thematically tied into the function of the technology (e.g. the Steam Engine card has two factories and a coin on it). More importantly, if you have more of a symbol than other players you can make demands of them and play Dogmas based on that symbol independently, but if they have more than you, they get to (or have to, in some cases!) do the Dogma as well.Between score, age, unique Dogmas, and symbol dominance, there is a LOT to keep track of, not just on your board but also on your opponents'. This information overload can turn off new players (which is probably why some reviewers say they didn't make it through a game), but you will be handsomely rewarded if you get past this initial hurdle.The mechanics of the game are actually very simple and the cards are well-designed to optimize clarity, so, after a couple rounds, it's easy to get a handle on the symbols needed to do what you want to do. This opens up interesting decisions about what cards to meld, based not just on what ability they provide, but also how they play into the constant jockeying for symbol dominance (or, sometimes, trying not to be dominant).ReplayabilityThe primary way to win the game is to score points and use those points to get achievements (one is available for ages 1-9), but there are so many ways to reach this objective. Do you latch onto a particular card's score mechanism and ride it as long as you can, at the expense of technological advancement, or do you race for higher ages, symbol dominance and more powerful technologies? There are also special achievements and even win conditions unrelated to achievements that are tied to particular cards, so you could win without scoring at all!With each card being unique, I have never played two games of Innovation that were very similar (and I have played the game A LOT). At times, it may seem like a particular card or strategy is OP, but eventually your opponent will almost certainly prove it has a weakness that can be exploited (sometimes not until a later playthrough).The game is remarkably balanced despite having so much variability (the same is not true for its expansions) and even when you seem out of the race, there are strategies you can employ to sneak in a victory from behind. Even in games that I have lost badly (it happens sometimes), I've always felt like there is something I could do and that victory might be in my grasp.EditionThis is the 3rd Asmadi Edition of the game, which has updated its art since the 2nd Edition, which I have spent most of my time playing. Having not spent much time with the 3rd Edition yet, my initial reaction is that some of the clarity of the cards has been lost in the pursuit of aesthetics. The 2nd edition cards were pretty spartan, but also very easy to read. Perhaps with more time with the 3rd edition, I will find the flourishes aren't distracting. The general layout of the cards are still very logical and consistent.This game is also published by IELLO, but with a dramatically different aesthetic. To my understanding, IELLO favored theme/art over playability, lacking consistency in how information is presented on the cards. To me, that is an absolute deal-breaker.It is worth noting that the upcoming expansions are being published by Asmadi (at least to begin with) and will be consistent with the 3rd edition card design, which is yet another argument for picking up this particular version of the game.TL;DR:BUY THIS GAME! It is easily the best $20 I have ever spent on a game (it's currently even cheaper). Innovation is just plain fun!Don't let the initially overwhelming amount of information turn you off. Play through a couple of rounds and you may find, as I have, that several years later, you're still drawing cards that nudge you to explore new strategies. 5New favorite boardgameGame:I love this game, recommend to anyone who plays other board games. If you have played a few other games, I think it is very easy to learn. If you are showing this to people who aren't as much into games, it will take a little time. I really enjoy the mechanics and the feeling of progression through time. The cards get more powerful as time goes on, so someone who is behind can really shoot up if things go right. This makes playing casually with friends enjoyable. I've playable games that really make you feel like if you are a little behind in the beginning, you will usually get more and more behind. Also, the games don't drag on with the play time being 30 to 45 minutes.Physical Product:Pretty standard cards. This version has new art compared to the original version, and I prefer the new art. I sleeved my cards, but this only because I planned to play this game a lot. 5
Asmadi Games Innovation: Third Edition Card Game (4 Player)

Asmadi Games Innovation: Third Edition Card Game (4 Player)

4.7
Error You can't add more than 500 quantity.
Regular price
SG$ 76.00
Sale price
SG$ 76.00
Regular price
SG$ 124.00
Sold out
Unit price
per 
Save 39% (SG$ 48.00)